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रविवार, 21 नवंबर 2021

This set of Tricky Computer Fundamentals Questions and Answers focuses on “Flowcharting Rules”.

 This set of Tricky Computer Fundamentals Questions and Answers focuses on “Flowcharting Rules”.

Q. 1. A ______________ is diagram that depicts the flow of a program.

      (1) Algorithm

      (2) Hash Table

      (3) Graph

      (4) Flowchart

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Answer: (4)

Explanation: A flowchart is a diagram that helps us determine the flow of the 

program. Other options are irrelevant.

Q. 2. Terminals are represented by diagonals in a flowchart.

      (1) True

      (2) False

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Answer: (2)

Explanation: The statement is false. Terminals are represented by rounded 

rectangles. They indicate the starting or ending point in a flowchart.

Q. 3. The operation represented by parallelograms.

      (1) Input/Output

      (2) Assignment

      (3) Comparison

      (4) Conditions

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Answer: (1)

Explanation: The input/output operations are represented by parallelograms. 

They generally are used to display messages during input and output part of a program.


Q. 4. Which of the following is not a flowchart structure?

      (1) Process

      (2) Sequence

      (3) Repetition

      (4) Case

Answer: (1)

Explanation: There are basically four flowcharting structures:

• Decision

• Repetition

• Case

• Sequence.

Q. 5. The action performed by a ___________ structure must eventually cause the loop to terminate.

      (1) sequence

      (2) case

      (3) repetition

      (4) process

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Answer: (3)

Explanation: The action performed by a repetition structure must eventually cause the loop to terminate. Otherwise, an infinite loop is created.

Q. 6. The following symbol denotes:

      (1) Module

      (2) Terminal

      (3) Process

      (4) i/o operation

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Answer: (1)

Explanation: This symbol is that of a module. The terminal is denoted by a rounded rectangle. I/O operation by a parallelogram and process by a rectangle.

Q. 7. What type of structure is this?

      (1) sequence

      (2) case

      (3) repetition

      (4) process

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Answer: (3)

Explanation: This is a repetition structure. The action performed by a repetition structure must eventually cause the loop to terminate. Otherwise, an infinite loop is created.

Q. 8. What type of a structure is this?

      (1) sequence

      (2) case

      (3) repetition

      (4) process

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Answer: (2)

Explanation: This is a case structure. Certain cases are given along with a default case in the case structure.

Q. 9. An _______ is a connector showing the relationship between the representative shapes.

      (1) line

      (2) arrow

      (3) Process

      (4) box

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Answer: (2)

Explanation: Arrows are the connectors that show the relationship between different shapes. They also show the flow of the program.

Q. 10. The following box denotes?

      (1) Decision

      (2) Input/Output

      (3) Process

      (4) Module

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Answer: (1)

Explanation: The answer is decision. Conditions are given in this box and then the result is checked accordingly if the condition is true or false.

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